- Acted as sailing subject matter expert to design realistic sailing gameplay mechanics.
- Created environmental assets for background and natural environmental assets in Unity
- Created 360 Background Panos in Unity.
- Developed low poly game assets of industry standard marine equipment in Blender/3D Studio and created corresponding texture maps in Photosohop.
- Developed Testing plans and conducted manual gameplay testing.
- Tweaked gameplay experiences in Unity based on testing feedback.






