VR Regatta – The Sailing Game

  • Acted as sailing subject matter expert to design realistic sailing gameplay mechanics.
  • Created environmental assets for background and natural environmental assets in Unity
  • Created 360 Background Panos in Unity.
  • Developed low poly game assets of industry standard marine equipment in Blender/3D Studio and created corresponding texture maps in Photosohop.
  • Developed Testing plans and conducted manual gameplay testing.
  • Tweaked gameplay experiences in Unity based on testing feedback.