Lighting the dungeons
I am a night owl. I don’t really kick in till about 11:00 at night and routinely run till 3-4 a.m. Last night, I had some time on my hands...
I am a night owl. I don’t really kick in till about 11:00 at night and routinely run till 3-4 a.m. Last night, I had some time on my hands...
hahaha For fun last night while the main VR dev machine was rendering out, I grabbed the laptop and downloaded the Unity GVR Daydream/Cardboard VR tech preview and built a...
Some new screenshots from the Beta version of Firedrake VR adventure #1 The Catacombs of Doom You can fight monsters up close and personal with an wide array of...
A screenshot of some of the Monsters you will encounter in the first two episodes of Firedrake VR. Each monster has it’s own A.I. behavior and special abilities witch makes...
New gameplay footage from the Mobile Version of Firedrake: The Crypts Of The Golem King. (GearVR version)
A sneak peek at Adventure #2 of Firedrake The legends of the Red Dragon. Coming soon for the Gear VR.
Lighting the game levels in Fridedrake VR is really key in developing a spooky atmosphere.
The Skeleton Army of Ozmot Tweaking the colour layout in Unity to give the Skeletons a little more menace.
The Necro-Priest of Ozmot have been abducting local villagers and harvesting their skeletons for building out their undead army!